A reskin of 1-1, but some parts are trickier. The shards are in the same location, but the third
shard has some large differences.
After jumping over the Ghost Knight, grab fire from the Bobo. The extra jumps I do in between
the two Scarfies is my preferred strat for affecting the fire's spacing before grabbing Shard
1. Inhale the Ghost Knight right afterwards, but don't swallow just yet. Instead, swallow
during the miniboss fight. The Sawyer doesn't become vulnerable until after it's visible for about
a second, so swallowing while waiting saves a little bit of time. Shard 2 spawns
after defeating it.
These shotzos have the same pattern as in 1-1, but since we don't have fire, we actually have
to dodge the shots. I like to jump over the first one and get underneath the second one, making
sure not to lose any horizontal speed. It's safest to jump behind the Poppy Bros. because he
throws three bombs, unlike his 1-1 counterpart. The gordo powerup is required for getting
Shard 3. In the video, the gordo is exploded on the Scarfy, but you can also do it
manually. Hopping out of the water feels awkward, but it's faster than floating out. At the
end of the level, remove the powerup.